> ## Documentation Index
> Fetch the complete documentation index at: https://liv-creators.mintlify.site/llms.txt
> Use this file to discover all available pages before exploring further.

# Start Capturing (Avatar)

1. Click on **Capture** in the left tab to open up the capture page.
2. In the game drop-down, **select your LIV-eligible game**.
3. In **Target Resolution**, select the resolution at which you want LIV to render the avatar camera.
4. Click on **Sync & Launch** to sync the game to our compositor and launch it!
5. Your Avatar feed will show up in the **LIV Output** window\*\*.\*\* This is the window that you want to be capturing with your broadcasting/recording software.

<img src="https://mintcdn.com/liv-creators/8wjXVMY3WXwmnucs/images/livsteamapp/reso_launch.gif?s=805a3c9f8a829278198b42f0796f9366" alt="Reso Launch" width="600" height="621" data-path="images/livsteamapp/reso_launch.gif" />

If you are using OBS, make sure you capture the LIV output with Game Capture for the best performance. Check out our other [performance tips here](/liv-steam-app-on-pcvr/guides/general-liv-steam-app/improve-performance).

If you are using an Oculus Rift, Oculus Rift S, or an Oculus Quest + Link combo, you will need to ensure that the game you're trying to capture is running in OpenVR for it to function with LIV. For 99% of cases, all you need to do is add\
"-vrmode openvr" to the game's launch options on Steam, as shown in the video below.

If you find that a game that should be supported is broken, please let us know on [<u>Discord</u>](https://discord.gg/liv)!

<Tip>
  Its best to use this launch order to ensure everything will work correctly 

  SteamVR -> LIV -> Launch game from LIV using Sync & Launch
</Tip>
